Race | Elf |
Racial Statistics | (For no subclass or subclass not listed above) +2 Dexterity, -2 Constitution |
Favored Class | (For no subclass or subclass not listed above) Wizard. A multiclass elf’s wizard class does not count when determining whether he suffers an XP penalty for multiclassing. |
Special Abilities | Immunity to Sleep, Hardiness vs. Enchantments, Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow), Skill Affinity (Listen), Skill Affinity (Search), Skill Affinity (Spot), Keen Senses, Low-light vision. |
Subraces | |
Sun Elf | Acceptable Subrace names: sun, gold, ar-tel. Traits: +2 Intelligence, -2 Dexterity |
Wild Elf | Acceptable Subrace names: wild, savage, sy-tel. Traits: -2 Intelligence, +2 Constitution. Favored Class: Sorcerer |
Wood Elf | Acceptable Subrace names: wood, green, forest. Traits: +2 Strength, -2 Intelligence, -2 Charisma. Favored Class: Ranger |
Lithe, graceful and deadly; Elves have magic infused into their very being.
Originally hailing from another realm far removed from Faerun in the distant past, the elves have proved to be one of the most successful and diverse races to appear on Abeir-Toril. They have taken to the lands, the seas, and even the skies of Faerun, colonizing and expanding through the ages. Today, the great elven realms may have retreated from the encroachment of humans and humanoids, but the elven influence in the world is unmistakable and pervasive.