Race | Dwarf |
Subrace | Gold Dwarf, Duergar |
Racial Statistics | (All subraces except Gold Dwarf and Duergar) +2 Constitution, -2 Charisma |
Favored Class | Fighter. A multiclass dwarf’s fighter class does not count when determining whether he suffers an XP penalty for multiclassing. |
Special Abilities | Stonecunning, Darkvision, Hardiness vs. Poisons, Hardiness vs. Spells, Offensive Training vs. Orcs, Offensive Training vs. Goblinoids, Defensive Training vs. Giants, Skill Affinity (Lore). |
Subraces | |
Gold Dwarf | Acceptable Subrace names: gold. Traits: +2 Charisma, -2 Dexterity. Attack Bonuses: -1 vs. Orcs, -1 vs. Goblinoids, +1 vs. Aberrations |
Duergar | subrace name: duergar. +2 Constitution, -4 charisma, immunity to paralysis, +4 racial bonus on move silently, +1 racial bonus on listen and spot. |
Extraordinarily resilient to damage and magic- they are feared warriors.
Most non-dwarven scholars believe that the Stout Folk are an interloper race, not native to Abeir-Toril, who arrived so long ago that they have become one with the earth and stone of Faerun. However, the collective dwarven racial memory holds that their ancestors sprang fully formed from the heart of the world itself, fashioned of iron and mithral in the Soulforge, shaped by the All-Father’s hammer, and then given life by the breath of Moradin. The oldest myths claim that the first dwarves fought their way up from the world’s core to the mountains above, overcoming many dangers along the way through strength, skill, and force of arms.