Earth nature field

Evard's black tentacles script is unrecognisable!

Please post any in-game or website related bugs you encounter and any helpful steps or information to replicate the bug. **NOTE** If this is an unbalancing in-game exploit, please PM the DMs with the information to avoid any possible abuses. If you're unsure, PM the DMs.
Post Reply
Dander7BD
Posts: 25
Joined: Sun May 03, 2015 4:54 pm

Evard's black tentacles script is unrecognisable!

Post by Dander7BD »

Thought it was weird when my tiny stature gnome got hit by this aoe. Turns out someone been taking some massive artistic liberties with the spell scripts here. Or it is a case of the customed edits have been made on horribly outdated files.

The custom version is not at all comparable with the updated original scripts. We are not talking about some minor fixes here, but a complete rewrite/dewrite of how the spell behaves!

Please delete the custom script files so that the original is restored. As it is one of the few, if not the only option when a wizard/sorcerer PC is facing 5+ caster minions all with dispel prepared and spell mantle buff casted.

Script file list:
script: NW_S0_Evards
OnEnter script: NW_S0_EvardsA
OnHearbeat script: NW_S0_EvardsC

NWN wiki reference: Evard's Black Tentacles
Dander7BD
Posts: 25
Joined: Sun May 03, 2015 4:54 pm

Re: Evard's black tentacles script is unrecognisable!

Post by Dander7BD »

If Qels heartbeat solution is actually required. It can be moved to the original/updated behaviour script files.
Post Reply