Project Anastasis - Community Jobs
Posted: Mon Jan 26, 2015 11:54 am
So here's a list of jobs I need help with, doing these jobs will get you an optional credit in the credits screen come Alpha period and beyond. You'll be listed under the special thanks, and those of you invited to pre-alpha and alpha testing will get an official Testers credit aswell. The DMs here will also be DM staff in the new title should they wish.
Current Jobs:
- Creation of a Lexicon of Nordock:
The lexicon would be a complete record of all that's in Nordock, maps of the areas
(individually, and a layout of the areas as a global tree of areas) books and their
content, quests (NPCs, dialog, items to complete the quests, basically a guide for
each quest) NPCs and their locations, stores and their wares, etc
The Lexicon needs to be compiled for use as an overall design document to make sure
nothing is missed during Nordocks recreation in Project Anastasis. It must contain
EVERYTHING possible as it is in the module, it must also contain excerpts of
roleplay and events, a compilation of "The Tavern" forum would be a nice touch, I
want to have a compilation of player driven history recorded aswell as developer
driven and designed lore that does not conflict.
Essentially everything you could have found back on Nordock.net about the world and
the history, I want to have compiled so it's saved, and can be brought into the new
project.
Maps - Global tree of areas
Maps - Individual areas in more detail (screenshots of the ingame minimap for this
will suffice.)
Books - Book Names & content of their text
Recipes - actual recipes, item information (stats, base properties, description of
item appearance, screenshots work.)
Lore - Anything relevant to Nordock's history, society, hierarchy (whose the boss,
the Duke on the surface for example, Llolth and Kiaransalee in the Underdark),
Nordockian Dieties, even though Faerun dieties have been widely used and accepted,
there are some for Nordock.
NPCs - Names, Locations, Dialogue, Quests, Lootable/Pickpocketed Items,
Monsters/Bosses, Stores, etc
Quests - Guides including: Where to start, tips to find materials to craft quest
items, where to go, what to do, a full comprehensive guide to each quest. Yes this
will spoil for some, but it's necessary to move to the new game without missing
anything.
Loot - Items specific to Nordock that do NOT reside in the standard palette, such
as ATS crafted recipes and items/materials, aswell as custom Nordock items like
Mantle of Evocation etc everything except quest items, as that will go in the
quest guides.
Player History - all player driven groups, events, happenings that impacted on a
larger scale, such as Amolins, Xierchiens, D'Vilrath history for the drow, Grays,
Redcloaks, etc for surfacer groups, their adventures, history, and members/ranks.
Noteable mentions such as Lomothrulia Xierchien, Ilharess of Quellar Xierchien,
first in Nordock to become a follower and favored of Kiaransalee. Or, (at one
point) Richard Uther, proprietor of the Wandering Badger, etc.
Misc - Anything I haven't thought of here, PM me and I'll add it.
Current Jobs:
- Creation of a Lexicon of Nordock:
The lexicon would be a complete record of all that's in Nordock, maps of the areas
(individually, and a layout of the areas as a global tree of areas) books and their
content, quests (NPCs, dialog, items to complete the quests, basically a guide for
each quest) NPCs and their locations, stores and their wares, etc
The Lexicon needs to be compiled for use as an overall design document to make sure
nothing is missed during Nordocks recreation in Project Anastasis. It must contain
EVERYTHING possible as it is in the module, it must also contain excerpts of
roleplay and events, a compilation of "The Tavern" forum would be a nice touch, I
want to have a compilation of player driven history recorded aswell as developer
driven and designed lore that does not conflict.
Essentially everything you could have found back on Nordock.net about the world and
the history, I want to have compiled so it's saved, and can be brought into the new
project.
Maps - Global tree of areas
Maps - Individual areas in more detail (screenshots of the ingame minimap for this
will suffice.)
Books - Book Names & content of their text
Recipes - actual recipes, item information (stats, base properties, description of
item appearance, screenshots work.)
Lore - Anything relevant to Nordock's history, society, hierarchy (whose the boss,
the Duke on the surface for example, Llolth and Kiaransalee in the Underdark),
Nordockian Dieties, even though Faerun dieties have been widely used and accepted,
there are some for Nordock.
NPCs - Names, Locations, Dialogue, Quests, Lootable/Pickpocketed Items,
Monsters/Bosses, Stores, etc
Quests - Guides including: Where to start, tips to find materials to craft quest
items, where to go, what to do, a full comprehensive guide to each quest. Yes this
will spoil for some, but it's necessary to move to the new game without missing
anything.
Loot - Items specific to Nordock that do NOT reside in the standard palette, such
as ATS crafted recipes and items/materials, aswell as custom Nordock items like
Mantle of Evocation etc everything except quest items, as that will go in the
quest guides.
Player History - all player driven groups, events, happenings that impacted on a
larger scale, such as Amolins, Xierchiens, D'Vilrath history for the drow, Grays,
Redcloaks, etc for surfacer groups, their adventures, history, and members/ranks.
Noteable mentions such as Lomothrulia Xierchien, Ilharess of Quellar Xierchien,
first in Nordock to become a follower and favored of Kiaransalee. Or, (at one
point) Richard Uther, proprietor of the Wandering Badger, etc.
Misc - Anything I haven't thought of here, PM me and I'll add it.